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Unlike three previous games, Dream Chronicles' feature factor, Dream Jewels come with five special powers. Now they can be used to decode fairy words ("Decipher"), make hidden fairy things visible ("Reveal"), transmute gold into wood ("Transmute"), illuminate dark rooms ("Illuminate"), and create thunder or rain ("Thunder"). In order to activate Dream Jewels, players need to fill them with Dream Pieces which are thrown throughout. And they can also use the "hint power" to find Dream Pieces. One of the biggest improvements The Book of Air has over its predecessors is a system of hints for locating difficult items. Although it is still possible to get hung up on some of the game's more taxing brainteasers, players will no longer find themselves stuck trying to find items thanks to a recharging magnifying glass 'hint power' that can be used to reveal an object's location. But if there are not any, the power of hints is not used. There are two difficulty modes to play, Casual and Challenge. Each mode has the same puzzles but their complexities are different. At the beginning, the game offers players the option to play in either Casual or Challenge Mode, and if they want the game to offer the slightest bit of resistance they would pick the former. While Casual Mode offers simpler puzzles and the ability to skip them if players get stuck long enough, Challenge Mode offers slightly harder puzzles, but will not let players skip any. Players cannot change the difficulty once they have chosen it. The objects that players find may be used in a scene other than the one they found it in. Objects will stay in inventory until players need to use them. All objects that players are able to pick up will serve a purpose, whether they are used in that scene or not. A lot of times in this game the pieces players pick up may only be used as they get to the next scene. Some items may not become visible in a scene right away, players must perform other tasks first before they become visible. Featuring loads of puzzles and logical quests with different difficulties, The Book of Air still assure that puzzles are well-tricky and tightly blended with the story, which is a typical feature of quest or click-and-point games, such as: putting together parts of broken statues, reconstructing tricky mechanisms, unscrambling messages using the power of Dream Jewels and many more. Based on three previous games, Dream Chronicles: The Book of Air gameplay is more of a quest-like adventure than a traditional hidden object game, a mixing of adventure and puzzle game. There are no lists of items to find but a huge amount of inventory based puzzles, logical riddles and quests to solve, which have been scattered through the locations in the game. Dream Chronicles: The Book of Air, often shortened to Dream Chronicles 4 or The Book of Air, is a 2010 adventure and puzzle casual game developed by KatGames, published by PlayFirst, and distributed by Big Fish Games. It is the fourth installment in the Dream Chronicles series, the third sequel to 2007's award-winning game Dream Chronicles, and the opening part of the second trilogy titled Lyra's Destiny. Re-opening the story ten years after the conclusion of the third game, Dream Chronicles: The Chosen Child, players now take on the role of Lyra, whose daughter of the previous main character Faye, as her destiny unfolds. The game opens on the eve of Lyra's eighteenth birthday when she is magically transported to an alternate dimension. Following clues left behind by her grandfather and taking the helm of a flying airship, Lyra explores the mystical landmarks of this gorgeous, yet mysterious world, in search of the mystical Clockmaker who is the only one that can restore time and return her to her family. Windows XP SP1 or later, Pentium IV 1.2 GHz processor or faster. Mac OS X 10.5 or later, G4 800 MHz processor or faster. 256 MB RAM or bigger. 1024×768 minimum screen resolution. 166 MB available hard drive space. DirectX 9.0 or higher. A sound card is recommended. Adobe Flash Player 8 or higher. As usual, players earn a high score at the end of the game. The faster how players can complete the game, the more Dream Jewels and Dream Pieces they can find, the fewer times they skip puzzles, the better score they will earn. When players play again under the same name, some of the key items themselves will be in different places the second time around.